TPK for Two
Chapter: Season Two
Characters: Brett, Charlie, Evil Sam, Lord Greymane Douchebro - NPC, Mel, Sir Forsythe - PC, Trevor, Venel - PC
It looks like it’s a 3-on-2 situation now with Lord Douchebro (Sam) turning the tables on the group and pitting player vs. player.
I’ve seen this happen on more than one occasion and I have to admit, in the right context it can be really cool in an old school comics kind of way. Group tension breeds dynamic stories and great role-playing.
Wednesday’s comic brings us to the home stretch of the arc as all of the pieces are in place and the final battle begins with Lord Douchebro vs. Dagger McStab!
Brian
I fondly recall a Living Greyhawk convention where one table was having a high-level special mission into hell. The other was a normal metaregional adventure… until a ghost possessed a PC and the player turns to his party and says “I’m gonna fuck you guys up!” Everyone in that area turned to watch as this half-orc monk slowly takes down his party, down to one flying archer-wizard. It was crazy back and forth, with the archer winning with just 1 HP left. Of course, they had all butchered the mod (they released the ghost by beating the snot out of a controlled NPC instead of speaking to him/negotiating) and failed to learn the lesson. So the arcane archer drops the half-orc monk and instantly gets taken over. Complete failure, but it was so awesome to everyone at the table, the DM, and the audience that the DM gave full rewards and just had the NPC guards come in. Awesome.
Once had a player that was not only being a rules lawyer but a whinny one. To top things off she was the former dm’s gf. Made things worse and was disrupting the flow of the game, pissing the entire party off. So we were through a complicated storyline that I had wrote myself, and she starts off again. So I asked her nicely to stop. Then told her in official DM that she was pushing it and that something would happen if she didn’t stop. She kept pushing it. So ambushed her with 200+ goblins that drugged her and took her to the arena. Then told the rest the party that they got a notice that arena in area. Had them fight every other monster. Then had her come out to the arena after they had each leveled up. She was under a spell that made her think they were horrible monsters. And they saw her. Told them to play it out. Was beautiful. She didn’t rules whore after that.
I would have after that. just to annoy you but I can see your much smarter then I am ( I would appreciate what you did though cuz it would have been awesome).
We got robes! XD Beautiful… the DM knows where his rage lies here… and boy is he on target.
I agree with the love of the punchline, “we got robes!”. In terms of party betrayl and inter fighting, I’ve been in several campaigns where it worked well, and I’ve been in a few hwere it came crashing down because a few people couldn’t make the distinction between someone’s character betraying them and the person betraying them. I think as the game continues to evolve and character generation takes such a front end of things, especially in creation time and complexity, that these things can be more annoying then before.
Want to echo the earlier statements, “We got robes!” is fantastic. Good stuff.
Priceless. 😀
This just gets better and better…
It *is* all about the accessories, after all.
Does that mean our PF group can start wearing robes?
As good as this scene is, it does suffer a little from that general problem RPG comics have when they go in-game like this; how exactly do they know it’s Charlie and Trevor? Him replacing their fallen minis on the board seems most likely, but the question is a bit distracting from what is otherwise a powerful scene of betrayal.
This arc is just cringy. If I were a player in this game I’d call for a cancellation and either a night out with the DM or some time to talk over the emotions going on here. Gothman McEdgelord is just making this really awkward right now.