The Way Isn’t Shut
No surprise here, Sam’s gaming philosophy is (for the most part) my gaming philosophy. Sure, the Worldwalker could open the gate but it’s always better when the role of importance sits with the player characters and develops threads for future adventures. Plus, there is more to Vella being a Shepherd and we’ll see more of that over time.
Did you know that Obsidian Portal is running a Kickstarter campaign to fund the improvement of their site and services? I think it is worth your time to give the campaign page a look. I am a big fan of Obsidian Portal (even before I started working with them on the caption contests) and Micah and Jerry are dedicated guys who want to make the best site they can. The project funded in record time and they are knocking down stretch goals left and right. You can follow this link to the land of Kickstarter goodness.
ALSO! I made a monster for James Stowe’s Fiendish Pro-Made Fridays! James is the amazingly talented guy behind Sidekick Quests and for the month of April he asked some of his buddies to pitch in the Friday events. I am in some pretty sweet company and it truly is an honor to be among them and playing in James’ playground. You can check it out right here!
Bottom-right dialogue box in frame 2, “If all we needed WAS someone…”
Holy crap man, I can’t get enough of Karthun. You are doing fantastic work. Thank you so much.
Every little bit of info on Karthun makes me wanna know more. I really do hope that some day we get a chance to play in it. It seems so cool so far. Keep it up.
I am actually really proud of Brett, that was a mature thing. He didn’t pick fun at Mel or her character, and he didn’t argue with Sam.
Oh and I am using Sam’s explanation the next time I GM and have a player question something that is meant to move the story along.
you should plan a kickstarter for the Karthun campaign setting, I’d throw money at it!
I was just thinking the same thing.
I don’t know if anyone else has suggested it — have you considered doing a Kickstarter to get this campaign setting *made*?
I would LOVE to see a Kickstarter for this setting. Also, today’s installment kicks ass.
Caring about the story? Being a mature team-player? Getting along with Mel? I don’t know what that… THING is in the bottom panels, but it’s not Brett. I call doppelgänger. Or maybe Pod Person.
Right? A little bit of growth, though. Just a little.
Nice try, Queen Dopplepopulous! (Sealab 2012 refrence)
Enjoying this installment of Karthun as usual. However…
IT’S APOSTROPHE TIME!
Bottom left panel: “Egnezians” should be “Egnezian’s” (indicating possession of the story)
Bottom right panel: “Cinderhaunts” should be “Cinderhaunt’s” (indicating possession of the ass)
This has been… APOSTROPHE TIME!
Lettering in the late hours. GET OFF MY BACK!
(and thanks, I’ll fix it when I get home)
LOL…and now, back to our regular comments, already in progress…
Very nice plot advancement. Also, I have decided that I’m going to take what Sam said to Brett about it being their story and not an NPC’s to heart. I’m running my first D&D game got a bit disheartened on my first official session, but my husband (Who GM’s a LOT has helped) has given me ideas to run my game smoother has helped.
And indeed, a game is the story of the PC’s, not the NPC’s you put in the game.
Oh yes. I’ve been there. You make these fantastic and interesting characters for the PC’s to interact with, but they inevitably become more involved with the plot then the PCs..and the PCs end up getting annoyed and bored. Kudos for having a hubby who can set you on the right path right away. Took me years to break that bad habit.
I can’t say I agree with Sam here. Yes, it’s the story of the PCs and you shouldn’t have everything resolved by NPCs, but there’s nothing wrong with the PCs getting help from NPCs along the way. The hero(es) getting help along the way is at least as classic a dramatic trope as the hero(es) having to do the important stuff by themselves. For something like this, it seems like there should be a damn good reason they should have to make that sacrifice if there’s someone else who could do the job right there. Would you insist the PCs swim across the river by themselves when there’s a boatman?