Shattered Honor – Part Thirteen
Chapter: Season Ten
Lucky number 13 for Annabelle (Trevor).
Don’t forget, there is an announcement tomorrow. Follow me on Twitter to find out when it goes live.
Lucky number 13 for Annabelle (Trevor).
Don’t forget, there is an announcement tomorrow. Follow me on Twitter to find out when it goes live.
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OHHHH so Brent is THAT kinda Dm honestly didn’t exspect that
“That kind of DM?”
Close calls and someone nearly dead in every fight, combined with descriptions drawing out the tension.
Big darn flavor in that Big Darn Soda.
HAH! Well done, Brett.
Also, thanks for posting on Labour Day, Brian!
Not to be a picky Pete, but is that “clinching” or “clenching” in the last panel?
Looks like both are acceptable, Pete.
“(This is English. You’re always going to get some criticism.)”
In the official terminology, “clench” is the normal usage. “Clinch” is when you can’t pull a pin out of their ass with a tractor.
I got the advert for ya too there Brian
“Big Darn Soda, big enough flavor in a normal sized can. I swear it’s true”
“Big Darn Soda, for your big darn thirst!”
“Itty bitty can, Big Darn Soda – Time Lord approved!”
“Big Darn Soda – the drink of choice for 9 out of 10 Big Darn Heroes.”
😀
I swear, this stuff just writes itself …
That roll for trevor is ON THE NOSE and a SMASHING success. Glad annabelle Could INCH BY.
Jokes a bit snooty dontcha think?
Yep, I think he NOSE that! 😀
*runs for the exit…*
That Joke was a bit on the Nose but i like it!
Phew. For a DeathDungeon. a <12 DC trap is kinda low.
This was just the first one.
It was a warning shot. Right across her nose.
It’s just the first trap, Boo. Be patient.
Not so low if you have to keep rolling and rolling and rolling…
“GM NOTE: unless the player totally flubs this with a natural 1, they will not die. The lower their Save role, though, the more you should make them wish they’d worn their _brown_ pants tonight.”
😀 😀 😀
Oh my gosh, my heart Brian, that’s not nice XD
See, I thought it was going to push her through the ‘useless’ door, which turns out to be a secret passage.
I have read my Grimtooth’s.
The face of the stone ram teleports whoever it touches – but not their clothing/gear – to a locked cell somewhere, while simultaneously teleporting some random meat and bone chunks just in front of the ram as it’s about to strike the far wall, where they are dramatically splattered about, mixing with probably-identifiable remnants of that clothing/gear.
So, the PC isn’t dead (just in a really bad situation, and bare-assed naked to boot) … but the rest of the party is absolutely convinced that they ARE completely, beyond-hope dead.
😀
There’s the bunny.
Still, teleport spells are expensive. This trap is at the start of the dungeon, where vagrants or other lowbies might wander in. Better to use a trapdoor, hidden pit, or other mechanical method.
Besides, then you can drop them into my favorite death trap: a pit full of shaving cream.
I just read the announcement. Can’t be more excited, it will be really great to follow one group for a longer period without the confusion regarding player/character stuff.
I forgot to ask way baxck when, but *why* were Gary & crew hitting hookahs with ten foot poles…?