Good catch …. bit of an art oopsie in the first two images (prior art has established that the dent is on the right side of the helmet, as seen in the last image)
Uh-oh. Hmm, Ufgren is a ghost. Could the GM weave his old body being nearby to build upon that ‘1’, perhaps? Sort of the flesh remembers the pain and terror and trauma of dying in the maze, and that causes the ghost to be haunted by emotion? Just speculating, but the comic sure is inspirational!
You aren’t helping Brian’s cause by being so fiercely defensive of him. Think about some future print edition of D20Monkey—would you rather let those little mistakes go by us and have him look like he doesn’t edit his work?
And people that ONLY comment to point out mistakes aren’t helping Brian want to keep creating. I’ve never felt it’s the responsibility of the reader to fix anything for the creator. If something about a thing bothers you enough to where you can’t enjoy it, then just move on. Don’t ruin it for anyone else or the creator.
And yeah, it’s super easy to say you just want him to be better, but I mean…he’s great now. He clearly edits his work but no one is perfect. I imagine getting called out publicly like this cuts more than we think it does. So much of the internet is GOTCHA! I have a hard time believing there are actual altruistic motives behind them. Especially when it’s people who ONLY seem to comment when they’re pointing out a mistake.
This isn’t necessarily directed at you, Flippy. But it’s something I’ve thought a lot about and struggled with since long before becoming a moderator. Clearly, the masses feel they are entitled to critique a content creator in the open whether it be to point out a mistake or directly judge a choice by the creator. And as a content creator, I don’t feel like the comments section of my own site is the medium I want to take those criticisms.
I feel like it breaks them down more than it builds them up.
Oh boy do 1s happen! Still remember the death of my favourite character, rolled a 1 on three checks in a row and ended up swimming into the open mouth of a dragon, clueless as to his peril until too late!
Hello! I’m one of those that has pointed out small mistakes. Let me make this clear I love D20 this webcomic, and Brian is a far better artist than I could ever be. (I’d likely fail a stick figure). The pointing out corrections are not because we want to be petulant, but rather because we’re passionate and want it to be perfect.
Also because Brian has always been lovely about any and all corrections. Makes us feel like we can tell him without causing offence!
I always try to take the call out for mistakes with a smile. I hate that I make the mistakes to begin with, but I know the intent is to watch my back and that is always appreciated.
Also, there’s a distinct difference between “you suck, how dare you have a life outside pleasing me with this free web content” and “hey, you made a little mistake” – Everyone makes mistakes.Everyone. Mistakes are so pervasive that medieval monks came up with a devil specifically for typos made in hand written manuscripts! It’s why spellcheck exists, why grammarly exists, why proofreading is important, why “editor” is an actual job. Without an editor, its actually impressive that Brian makes as few mistakes as he does. But that doesn’t mean that pointing out a mistake is a bad thing, so long as it’s done with respect. And to be clear I definitely respect Brian’s skills and work ethic. The love poured into this comic shows. 🙂
Now that’s a detail I’m appreciating: the severity of the dent/missing chunk of helm & head is proportionate to the rolls/remembering his “selfâ€
(Note: lots of other details get appreciated, but this one is front & center (both in art focus and in story) so I had to put it out there)
And reduced hp max for you and you and yooouuuuu
Answer 1 – These aren’t the adventurers you’re looking for
Answer 2 – We are but poor lost circus performers
One is bound to work . . .
He failed that roll so hard that the injury jumped to the other side of his head
Good catch …. bit of an art oopsie in the first two images (prior art has established that the dent is on the right side of the helmet, as seen in the last image)
And fixed!
I don’t want to be that jerk, but the dent was on his left in part 46, and it’s now on his right.
Not anymore it isn’t. Fixed!
Of course, the proper response to that is “what injury?” Accompanied by a pop-eyed grin.
It was corrected when I saw the strip, but I did notice it seemed significantly larger as Ulfgren’s memory failed him. Nice touch.
Ghost gonna give it to ya
Uh-oh. Hmm, Ufgren is a ghost. Could the GM weave his old body being nearby to build upon that ‘1’, perhaps? Sort of the flesh remembers the pain and terror and trauma of dying in the maze, and that causes the ghost to be haunted by emotion? Just speculating, but the comic sure is inspirational!
Excellent game & artwork! To those who only point out little mistakes: “hands the drawing tablet†Show us how you do better.
^^^^
You aren’t helping Brian’s cause by being so fiercely defensive of him. Think about some future print edition of D20Monkey—would you rather let those little mistakes go by us and have him look like he doesn’t edit his work?
And people that ONLY comment to point out mistakes aren’t helping Brian want to keep creating. I’ve never felt it’s the responsibility of the reader to fix anything for the creator. If something about a thing bothers you enough to where you can’t enjoy it, then just move on. Don’t ruin it for anyone else or the creator.
And yeah, it’s super easy to say you just want him to be better, but I mean…he’s great now. He clearly edits his work but no one is perfect. I imagine getting called out publicly like this cuts more than we think it does. So much of the internet is GOTCHA! I have a hard time believing there are actual altruistic motives behind them. Especially when it’s people who ONLY seem to comment when they’re pointing out a mistake.
This isn’t necessarily directed at you, Flippy. But it’s something I’ve thought a lot about and struggled with since long before becoming a moderator. Clearly, the masses feel they are entitled to critique a content creator in the open whether it be to point out a mistake or directly judge a choice by the creator. And as a content creator, I don’t feel like the comments section of my own site is the medium I want to take those criticisms.
I feel like it breaks them down more than it builds them up.
1s happen. Bad time for it, though.
Oh boy do 1s happen! Still remember the death of my favourite character, rolled a 1 on three checks in a row and ended up swimming into the open mouth of a dragon, clueless as to his peril until too late!
Hello! I’m one of those that has pointed out small mistakes. Let me make this clear I love D20 this webcomic, and Brian is a far better artist than I could ever be. (I’d likely fail a stick figure). The pointing out corrections are not because we want to be petulant, but rather because we’re passionate and want it to be perfect.
Also because Brian has always been lovely about any and all corrections. Makes us feel like we can tell him without causing offence!
I always try to take the call out for mistakes with a smile. I hate that I make the mistakes to begin with, but I know the intent is to watch my back and that is always appreciated.
Brian, I have yet to see ONE mistake in your great series…sure, continuity issues, but no mistakes!
Great work!
Also, there’s a distinct difference between “you suck, how dare you have a life outside pleasing me with this free web content” and “hey, you made a little mistake” – Everyone makes mistakes.Everyone. Mistakes are so pervasive that medieval monks came up with a devil specifically for typos made in hand written manuscripts! It’s why spellcheck exists, why grammarly exists, why proofreading is important, why “editor” is an actual job. Without an editor, its actually impressive that Brian makes as few mistakes as he does. But that doesn’t mean that pointing out a mistake is a bad thing, so long as it’s done with respect. And to be clear I definitely respect Brian’s skills and work ethic. The love poured into this comic shows. 🙂
Now that’s a detail I’m appreciating: the severity of the dent/missing chunk of helm & head is proportionate to the rolls/remembering his “selfâ€
(Note: lots of other details get appreciated, but this one is front & center (both in art focus and in story) so I had to put it out there)
I love how much more the helmet is caved in the last panel.
Could they restore it? Heal this ancient ghosts mind?
We don’t have time for this. *Casts Fox’s Cunning.*
(yeah I know it’s not the right setting, but still. The Magebound withers as we tarry)