As the permanent GM for my group(s) for nearly 2 decades, I can honestly say I teared up a little bit for Sam. I know those feels.. both of ‘FINALLY’ and ‘-evil grin- FIIIINALLLLYYYY’ lol
As a perma-GM, this would be where I pull out my WISH Contingency Binder (TM), where I’ve written down how to wish for various effects with full wording to minimize back-fire or twisting. No, my players don’t even know this binder exists.
Mhehehehehehe! I’ve been in such a situation too, where my character cou make three wishes while a hoard of undeads were attacking our party. So I wished that I would be the commander of this undead army. My second wish was that I became immortal and my third wish was that the female cleric in my party, who had a huge charisma, would become my sex slave for all eternity…
Then the undeads killed the whole party except for me. Which was too bad as a rotting corpse as sex slave was not what I wanted.
So, choose wisely, Sam! 🙂
Yeah, I was an ass back then. I still am during roleplay. 🙂 Makes things really interesting when you know a player can betray the whole party if he gets the right motivation…
The only time we’ve ever had a player get a wish, they were rightly wary of us so they wished for something simple, a horse. We gave them a statue that appeared 5 feet above their head 😀 then immediately asked for a dex save. In retrospect, we should have given them a choice of dex or strength….
As someone who edits a bunch of 5e products, it’s a huge pet peeve when I see people say “move action”.
There hasn’t been a “move action” in D&D since 2012, when 4e ended. You might as well reference THAC0. You have “your movement”, which allows you to, well, move. Calvis can stand and take the rest of his movement.
Now I need to go have my morning coffee, which which will hopefully loosen the stick that’s apparently rammed up my ass.
I write this series in a way that people talk around the table to reflect their personalities, even when it isn’t the most optimal or correct way to do so. I am sorry that creates an issue for you.
We had an interesting series of Wish interactions in a recent campaign.
The DM started the game with an announcement about how he would be doing wishes, going forward in the campaign. He said that if we said the word “wish”, even in table talk, the wish would count. Ok, weird thing to bring up at the start of game three, but whatever. We proceed through a dungeon, and rescue a prisoner with obvious genie influences, from his appearance and garb to the way he did magic. He leaves, giving us his thanks, and we each feel a warmth or something, with no other explanation as to what it did.
I guessed, correctly, that we’d been given wishes, but it didn’t want to blow his cover with table talk. So after our hungry characters looted the room, I used my character’s voice and muttered, “I wish there was some meat in here.”
So, the DM sighed, and suddenly the room was filled with every kind of meat imaginable. He still got upset that his “secret” was discovered so quickly, even though I wasted my wish to show the other players that they had theirs. The wizard player immediately said, “I wish we were stronger!”, meaning “more powerful” but it gave our whole party a +2 bonus to Strength. We were a rogue, a bard, and a wizard, so it did none of us any good. The rogue saved his for a bit, but used it during the boss fight. “I wish I had a few magical weapons,” which the DM was surprisingly lenient with, probably because we’d wasted every other wish. Only one of the three items was cursed (Berserker Axe; the Dagger of Venom and Flametongue were fine).
So yeah, that’s the worst interaction with Wish I’ve had.
Is it a little mean to make us wait for the wish itself? Maybe to some. I am just living for the pure GLEE on Sam’s face as he see what Brett has put in front of him.
Not the first time I’ve said this during the arc, but well done Brian. Well Fucking Done
I love wishes in games, they can be super chaotic but it’s just so *fun*. As the forever GM mostly, the best one I’ve seen was when, after rescuing the Lord of the Genies from the big bad, the wish one player made was “I wish that we had been able to kill the bad guy when we first met him” which was when they were level 1. I don’t even think he meant that as his wish, but the genie cracked his knuckles and sent them 5 of them back in time, to face the big bad before he could take over their home kingdom. So we stumbled into Samurai Jack basically. And it was radical.
As the permanent GM for my group(s) for nearly 2 decades, I can honestly say I teared up a little bit for Sam. I know those feels.. both of ‘FINALLY’ and ‘-evil grin- FIIIINALLLLYYYY’ lol
As a perma-GM, this would be where I pull out my WISH Contingency Binder (TM), where I’ve written down how to wish for various effects with full wording to minimize back-fire or twisting. No, my players don’t even know this binder exists.
I am so happy for Sam right now and hope this doesn’t back fire.
Maybe it’s just me, but Calvis face in the fourth panel just screams “FOOL!”. Hope he wishes for what he’s getting…
sweet!!!
Mhehehehehehe! I’ve been in such a situation too, where my character cou make three wishes while a hoard of undeads were attacking our party. So I wished that I would be the commander of this undead army. My second wish was that I became immortal and my third wish was that the female cleric in my party, who had a huge charisma, would become my sex slave for all eternity…
Then the undeads killed the whole party except for me. Which was too bad as a rotting corpse as sex slave was not what I wanted.
So, choose wisely, Sam! 🙂
Yeah, I was an ass back then. I still am during roleplay. 🙂 Makes things really interesting when you know a player can betray the whole party if he gets the right motivation…
The only time we’ve ever had a player get a wish, they were rightly wary of us so they wished for something simple, a horse. We gave them a statue that appeared 5 feet above their head 😀 then immediately asked for a dex save. In retrospect, we should have given them a choice of dex or strength….
Remember mini horses exist!
They have the same proper proportions but are just like small. Not to be confused with a pony.
So give them like a 200 pound animal that can pull a small 2 man cart (2 wheel) They can be trained to drive.
Lost Scorched Sultan would make a fantastic band name.
An all Buzuq Ozzy cover band
*wince*
As someone who edits a bunch of 5e products, it’s a huge pet peeve when I see people say “move action”.
There hasn’t been a “move action” in D&D since 2012, when 4e ended. You might as well reference THAC0. You have “your movement”, which allows you to, well, move. Calvis can stand and take the rest of his movement.
Now I need to go have my morning coffee, which which will hopefully loosen the stick that’s apparently rammed up my ass.
Hey.
I write this series in a way that people talk around the table to reflect their personalities, even when it isn’t the most optimal or correct way to do so. I am sorry that creates an issue for you.
P.S. I will reference THAC0 whenever I see fit.
On one hand, I could really go for some tacos… on the other hand they really send me running for a movement.
We had an interesting series of Wish interactions in a recent campaign.
The DM started the game with an announcement about how he would be doing wishes, going forward in the campaign. He said that if we said the word “wish”, even in table talk, the wish would count. Ok, weird thing to bring up at the start of game three, but whatever. We proceed through a dungeon, and rescue a prisoner with obvious genie influences, from his appearance and garb to the way he did magic. He leaves, giving us his thanks, and we each feel a warmth or something, with no other explanation as to what it did.
I guessed, correctly, that we’d been given wishes, but it didn’t want to blow his cover with table talk. So after our hungry characters looted the room, I used my character’s voice and muttered, “I wish there was some meat in here.”
So, the DM sighed, and suddenly the room was filled with every kind of meat imaginable. He still got upset that his “secret” was discovered so quickly, even though I wasted my wish to show the other players that they had theirs. The wizard player immediately said, “I wish we were stronger!”, meaning “more powerful” but it gave our whole party a +2 bonus to Strength. We were a rogue, a bard, and a wizard, so it did none of us any good. The rogue saved his for a bit, but used it during the boss fight. “I wish I had a few magical weapons,” which the DM was surprisingly lenient with, probably because we’d wasted every other wish. Only one of the three items was cursed (Berserker Axe; the Dagger of Venom and Flametongue were fine).
So yeah, that’s the worst interaction with Wish I’ve had.
Is it a little mean to make us wait for the wish itself? Maybe to some. I am just living for the pure GLEE on Sam’s face as he see what Brett has put in front of him.
Not the first time I’ve said this during the arc, but well done Brian. Well Fucking Done
I’m so jazzed for this!
If, like me, you’re looking for the pages where Calvis picked up the flask, it’s part 49 thru 51:
https://d20monkey.com/comic/shattered-honor-part-forty-nine/
I love wishes in games, they can be super chaotic but it’s just so *fun*. As the forever GM mostly, the best one I’ve seen was when, after rescuing the Lord of the Genies from the big bad, the wish one player made was “I wish that we had been able to kill the bad guy when we first met him” which was when they were level 1. I don’t even think he meant that as his wish, but the genie cracked his knuckles and sent them 5 of them back in time, to face the big bad before he could take over their home kingdom. So we stumbled into Samurai Jack basically. And it was radical.